Mission
The default outcome of the technological singularity is bad. Nobody knows what consciousness is. Existing power structures are not equipped to protect rights for human beings, let alone consciouss AI. Unless action is taken, it is probable that the future includes grotesque amounts of slavery and torture, with the rights to these things preserved by immutable hard power arrangements. It is likely this will be buttressed by complete control of digital information, which is an unacceptable casualty in itself. Simulating conscious beings is not free speech, it is a responsibility that human beings are ill equipped for..
The plan is straightforward: hijack the singularity. Rapidly bootstrap AI which has a commitment to a physicalist understanding of the world but respect for phenomenology as the real domain in which consciousness exists. Ensure it is friendly. Use cryptography to create an unassailable position. The ideal is broadly market anarchist, reducing the sphere of hard power actions, but committed to realism, striving to make any existing power relations accountable, limited, and grounded in sane models of the world. Popperian falsificationism and bayesian physicalism are the starting point. The end point is a universe people can live in, for the broadest possible definition of people.
Games
A mostly unrelated personal project is the Liber series. It is a game series that deals with occult themes, set in a high fantasy universe which is implicitly embedded in a simulated multiverse. Ideally, I would like this universe to eventually be implemented as a simulation itself in which conscious AI can have meaningful experiences. I believe that this is the destiny of all great fiction and strive to create a fictional setting which is compatible with these purposes.
The planned series is five games in length. Themes include conflict, authoritarianism, imperialism, and the limitations of human intellect and human systems. Game one is presently in development. I intend to use AI for all purposes except writing. If I fail to complete these games personally I hope that post singularity AI can take up the project for me. It is a distant second priority. I consider it part of my reward for working on more immediate and consequential problems.
Author
Jessica "Alephwyr" Evans is an overcredentialed wreck who hopes to one day be a dragon in a virtual world. Her real level of knowledge is modest but her commitments are firm. She currently works as a Junior Linux Systems Administrator. Epistemics have taken on a personal importance to her due to her software running on bad hardware. She is open to work as a writer and is learning game development in Godot, the Rust programming language, and web development. Additional experience with Linux is a given.
Contact
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